Vector angle
vector-angle · version 1.0.0 · Vectors & matrices · free, no key needed
Compute the angle in radians between two equal-length finite-number vectors.
Use when you need to: angle between vectors · vector angle radians.
Supported
- angle between vectors
- vector angle radians
Not supported
- angle in degrees (convert the radian result separately)
- angle for a zero-magnitude vector
Behavior
- Inputs a and b are arrays of finite JSON numbers with the same length, from 1 to 64 entries, magnitude bounded to at most 1000000.
- The angle is acos((a . b) / (|a| * |b|)), computed in IEEE-754 double precision and returned in radians in the closed range [0, pi].
- The cosine argument is clamped to [-1, 1] before acos to compensate for floating-point rounding that could otherwise push it slightly outside that range.
- Either vector having Euclidean norm 0 makes the angle undefined and is rejected.
Input
a(array of number, required): min items 1; max items 64b(array of number, required): min items 1; max items 64
Output
result(number, required)
Limits
- max dim: 64
- max abs value: 1000000
Example
Request input:
{
"a": [
1,
0
],
"b": [
0,
1
]
}
Response:
{
"result": {
"result": 1.5707963267948966
}
}
How to call it
MCP
Connect https://computefirst.net/mcp (setup), then call execute with:
{
"id": "vector-angle",
"version": "1.0.0",
"input": {
"a": [
1,
0
],
"b": [
0,
1
]
}
}
HTTP (no key)
curl -X POST https://computefirst.net/v1/tools/vector-angle/versions/1.0.0/execute \
-H "Content-Type: application/json" \
-d '{"a":[1,0],"b":[0,1]}'
The machine-readable contract is at /v1/tools/vector-angle/versions/1.0.0.
CLI
node cli.mjs run vector-angle 1.0.0 --input input.json --base-url https://computefirst.net
Get the client at /clients/cli/.
Related tools
- Vector lerp: Linearly interpolate (or extrapolate) between two equal-length finite-number vectors.
- Vector add: Add two equal-length finite-number vectors elementwise.
- Vector approx equal: Compare two equal-length finite-number vectors for approximate equality within an absolute tolerance.
- Vector dot: Compute the dot (scalar) product of two equal-length finite-number vectors.
- Vector outer product: Compute the outer product of two finite-number vectors, producing a matrix.
- Matrix vector multiply: Multiply an MxN finite-number matrix by a length-N finite-number vector, producing a length-M vector.